Monday, June 23, 2014

Welcome!

Hello!

Two years ago we decided to take the agile development technique of “Scrum,” and apply it to our personal projects and development outside of work.  As co-authors for this personal production oriented blog, we also work full-time.  Luciano, at Quantum Squid Interactive in Portland, Oregon, and Alex at Sucker Punch Productions in Seattle, Washington.  While our professional work takes us elsewhere, we each have aspiring goals for ourselves personally and have found a great way for helping each other progress.

How does it work?

Every weekday we check in with each other and give a short summary of what we did the night before, what we plan to do the next night, and what problems presented themselves during the previous night's work.  We read what the other has posted and provide feedback, encouragement and engagement.  The system yields excellent progress and flexibility for application to multiple disciplines aside from a standard production cycle.

We occasionally chat for prolonged periods of time, either working with each other, or helping each other develop ideas outside of the daily Scrum cycle.  We found this process to be absolutely beneficial as the accountability, and agile approach to our own schedules proved to be another great take-away from Agile and Scrum Development.  We use the system in two ways.  The first being the traditional project management way.  The second and most unique manner of application treats ourselves as the project, and the desired skill-sets as the vertical slices to work on that make up the whole of our professional abilities.  This blog represents an extension of that thought process.

So what?

Since we've stuck with it for so long, we have decided to share a weekly update to further strengthen our weekly sprint goals, and to help establish structure for the long term as our projects get more ambitious.  Our main purpose here is to help show our processes, our struggles and our productivity.  We want to contribute to the creative community in our own way, by giving transparency through a system that can be adapted by anyone.  We will be posting said above mentioned weekly updates, but also information on our process and how it benefits us specifically. If you're interested in structuring your own personal time around writing, design, concept art, asset creation, shader work, programming, music or whatever it is, post along with us and let us know as we are always interested to hear from others.

Cheers,
 Alex Dracott & Luciano Alioto